![]() ![]() The game wants to be a challenge, and is, and many players will like it for that. You can shoot an enemy repeatedly with zero question as to your aim, yet the bullets will just refuse to hit him.Ĭheckpoints are so few and far between that when you get shot, which happens regularly, you are set harshly far back, and will find yourself covering vast tracts of scorched earth again and again. Targeting with the PS2 controller proved tricky, not helped by unconvincing collision-detection. The mouse control is a big reason why, along with the sharper graphics a top-end computer can muster and the apparent notion that PC games are allowed to get away with a bit more subtlety.Ĭall of Duty on PC was more detailed, plot-wise and graphically, and this new adaptation feels a little rough and ready. The game's drawback could be said to be its format tastes differ, but these wartime shooters often do seem to work better on PC. Letting you play a number of different roles is an interesting ploy that adds new dimensions to the Call of Duty endeavour, even if it sacrifices the narrative flow somewhat. Finest Hour has a similar determination, framing everything in moody wartime music, archive footage and lots of reflective voice-overs. This pair of games do not really accomplish that, being more concerned with imparting a full-on atmospheric experience.Ĭall of Duty comes with a suitably bombastic score and overblown presentation. The genius of something like Half Life 2 is that it skilfully disguises its linear plotting by various means of misdirection. This notion of shuffling the player along a studiously pre-determined path, forcibly witnessing a series of pre-set moments of action, is a perilous business which can make the whole affair feel stilted rather than organic. It is one of the finest set-pieces ever seen in a video game. ![]() You are first ushered into a gunboat attacking the incoming waves of Japanese planes, then made to descend into a sinking battleship to rescue crewman, before seizing the anti-aircraft guns. Pacific Assault includes battles at Guadalcanal and Pearl HarbourĪ winning moment is an early scene in Pacific Assault, where you come under attack at the famous US base in Hawaii. When this works, it is a brilliant device to make you feel part of a story. You play one character throughout, a raw and rather talkative US soldier.īoth games rely on a carefully stage-managed structure that keeps things ticking along. Its arenas are the war's Pacific battles, including Guadalcanal and Pearl Harbour. On a near-identical note, Medal of Honor: Pacific Assault does all it can to make you feel part of a tight-knit team and plum in the middle of all-out action. ![]() ![]() It is a traditional first-person-viewed game that lets you control just one character, in the midst of a unit where cohorts constantly bark orders at you. The acclaimed PC title Call of Duty has been updated for console formats, building on many of the original's elements.įor its part, the long-running Medal of Honor series has added Pacific Assault to its PC catalogue, adapting the console game Rising Sun.Ĭall of Duty: Finest Hour casts you as a succession of allied soldiers fighting on World War 2 battlefronts including Russia and North Africa. The arrival of new titles in the popular Medal Of Honor and Call of Duty franchises leaves fans of wartime battle titles spoilt for choice. Call of Duty makes its console debut in Finest Hour ![]()
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